Field RNG Data Analysis, Based on Viewing the Japanese Movie Departures (Okuribito)
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How to Cite

Shimizu, T., & Ishikawa, M. (2010). Field RNG Data Analysis, Based on Viewing the Japanese Movie Departures (Okuribito). Journal of Scientific Exploration, 24(4). Retrieved from https://journalofscientificexploration.org/index.php/jse/article/view/20

Abstract

This study examined the possibility that a random number generator (RNG) could detect field consciousness while people watched a film in a movie theater. We conducted 10 measurements at movie theaters showing Departures (Okuribito). One hardware and two software random number generators simultaneously generated random numbers at 512 bits per second. The results showed significant Z-scores derived from chi-squares during the film viewing. But MANOVA using two variables of Z-scores (Stouffer's Z and the Z from chi-squares) showed no significant differences between these conditions because the differences of averages were small in the Stouffer's Z-scores. MANOVA using RNG and pseudo random sequences revealed time-related period effects during film viewing. The biases demonstrated by the three random variables were similar to each other. The similarities between hardware- and software-generated random number sequences were significant when Stouffer's Z-scores were calculated on the basis of 600-second time intervals by averaging all 10 measurements. Audience size has positive effects on the outputs of all the RNGs. Finally, several hypotheses related to RNG biases and future tasks are discussed.

Keywords: parapsychology--RPG102--pseudo random numbers--emotion--consciousness--mind-matter interaction--PK


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